Points de Vie: Difference between revisions

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The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical '''Health''' diminishing with each passing day. Maintaining your {{HP}} '''Health Points''' and {{Morale}} '''Morale''' is one of your many responsibilities in the fight against the {{Character|Mush}}, which eventually proves difficult as you are beset by [[Dangers]] from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.
{| class="wikitable"  
 
To the left of the play area is the display for your health. Over your picture is a collection of icons representing special [[Status|statuses]], and just below that are your {{HP}} and {{Morale}} gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.
 
== Points de Vie ==
 
les {{HP}} '''Points de Vie''' mesurent votre santé physique. Une fois à 0, votre personnage '''meurt''' et quittera la partie. Un personnage ne peut avoir qu'un maximum de 14 {{HP}}.
 
=== Comment Gagner des Points de Vie ===
 
{| class="wikitable"
|-
! scope="col"| Source
! scope="col"| Gain
! scope="col"| Notes
|-
| Survivre un jour
| +1 {{HP}}
| Obtenu lors du passage d'un cycle 8 au cycle 1 du jour suivant.
|-
|-
! rowspan="2" | Point
| Manger une {{Objet|Banane|16}}.
! {{PV}}
| +1 {{HP}}
! {{Moral}}
|
|-
|-
| '''Point de Vie'''
| Manger certains {{Objet|Fruits alien|16}}.
| '''Point de Moral'''
| +1 {{HP}}
|
|-
|-
| Maximum
| Soigné avec un {{Objet|Bandage|16}}.
| 14
| +2 {{HP}}
| 14
|
|-
|-
| Gain
| Soigné avec un {{Objet|Medikit|16}}.
| +1 par jour<br />+1 avec certaines nourritures<br /><br />+3 par soins (voire 4 avec la [[Pommade ultra-cicatrisante]])
| +3 {{HP}}
| +2 par bonne nourriture<br />+1 par cycle allongé avec un Psy<br /><br />+3 Caresser Schrödinger(une seule fois par partie)<br /><br />+2 action ''Le Faire'' ou ''Papotage'' ou Discours enflammé<br /><br />Divers bonus via la communication
| +1 {{HP}} avec la {{Recherches|Pommade Ultra-Cicatrisante}}. +2 {{HP}} si utilisé par un {{Compétence|Médecin}}.
|-
|-
| Perte
| Manger {{spore}} grâce à {{Compétence|Phagocyte}}.
| Combat / Exploration / Aléa à bord / Cycle dans un incendie<br />Combat spatial / Maladies / Parfois en prenant [[Schrödinger]]
| +4 {{HP}}
| -1 à 3 par jour<br />Divers troubles psy / Sabotage mush<br /><br />-1 à la mort d'un membre de l'équipage (Mush ou non)<br /><br />sauf si la cause de la mort est ''Dépression fatale''
|  
|-
|-
| En début de partie
| [[Image:character-icon-mush.png|class=icon-margin|Icon]] Muter.
| 14/14 {{PV}}
| +4 {{HP}}
| '''7'''/14 {{Moral}}
|  
|}
|}


== Vie ==
=== Comment Perdre des Points de Vie ===
Actions disponible avec le '''Médikit''' ou à l''''Infirmerie''' :


{{PA|Heal}} '''2''' {{PA}}''' '''   [Sur coéquipier]
{| class="wikitable"
 
|-
{{PA|Heal}} '''3 {{PA}} Se Soigner'''  [Sur soi]
! scope="col"| Source
 
! scope="col"| Gain
* Boutons absents si l'équipier est au max de , même s'il est malade.
! scope="col"| Notes
* Rendent 3 {{PV}}.
|-
** +1 {{PV}} avec la recherche '''Pommade ultra-cicatrisante'''.
| Dommages Aléatoires
** +2 {{PV}} si '''Médecin'''.
| 2 {{HP}}
* Guérissent directement toutes les '''[[Liste des maladies|maladies]]''', s'il y en a.
| Ces dommages ont une faible probabilité de se produire quand un joueur ramasse un objet (y compris l'{{Objet|iTrackie|16}}), répare un équipement ou un objet, utiliser un équipement ou un objet, ou utiliser l'action de recherche gratuite de la compétence {{Compétence|Métalo}}.
* Faible chance de guérir les '''plaies''' (voir [[Liste des blessures]]).
Ces damage has a (low) chance of occurring whenever a player picks up an item, repairs a broken piece of equipment or object, or uses a piece of equipment or object, same as using free Search action of Metalworker skill . Picking any item, including {{Item|iTrakie}}, can cause the damage. There is an elevated and reliable chance for a non-Raluca player to be scratched for 2 {{HP}} each time they pick up Schrödinger.
{{Attention|Si votre vie tombe à 0 vous mourrez immédiatement.}}
|-
 
| Room Shaking
== Moral ==
| 1-3 {{HP}}
Le moral est aussi important que la santé. La perte est graduelle par jour et par coéquipiers morts.
|
 
|-
 
| Steel Plate
On peut en récupérer:
| 4-6 {{HP}}
 
|
* en s'allongeant dans la même pièce qu'un {{Capacité|Psy}} ou en étant réconforté par ce dernier.
|-
* en parlant avec un {{Capacité|Confident}}
| Room on Fire
* en assistant à des discours de {{Capacité|Leader}}
| 0-2 {{HP}}
* en caressant {{Objet|Schrödinger|16}}
|
* via divers bonus du poste de Communications
|-
* '''Le Faire''' avec un autre personnage
| Every cycle {{Status|starving}}
 
| 1 {{HP}}
 
|
Il est possible de développer des [[Liste des troubles psychiques|troubles psychiques]] (équivalents de maladies mais pour le moral):
|-
 
| Combat: Frapper
* en assistant à un meurtre, même en tuant soi-même.
| 1-3 {{HP}} '''**'''
* en exploration
|
* au changement cycle si son moral est bas
|-
Chaque trouble psy a ses propres points invisibles. Ils doivent être enlevés (Médikit, Psy, médicaments, etc) pour guérir.
| Combat: Hit by {{Objet|Couteau|16}}
| 1-5 {{HP}}
|
|-
| Combat: Hit by {{Objet|Blaster|16}}
| 2-3 {{HP}}
|
|-
| Combat: Hit by {{Objet|Sulfateuse|16}}
| 2-3 {{HP}}
|
|-
| Combat: Hit by {{Objet|Natamy|16}}
| 2-4 {{HP}} '''***'''
|
|-
| Combat: Hit by {{Objet|Lizaro Jungle|16}}
| 3-5 {{HP}}
|
|-
| Combat: Hit by {{Objet|Lance-roquette|16}}
|?-8 {{HP}}
|
|-
| Combat: Throwing a {{Objet|Grenade|16}}
| 0-3 {{HP}}
|
|-
| Combat: Hit by {{Objet|Grenade|16}}
| 0-10 {{HP}}
|
|}
'''*''' This damage has a (low) chance of occurring whenever a player picks up an item, repairs a broken piece of equipment or object, or uses a piece of equipment or object, same as using free Search action of Metalworker skill . Picking any item, including {{Item|iTrakie}}, can cause the damage. There is an elevated and reliable chance for a non-Raluca player to be scratched for 2 {{HP}} each time they pick up Schrödinger. <br>
'''**''' Increased by 2 {{HP}} for {Skill|Wrestler}} and 1 {{HP}} for {{Skill|Solid}}.
'''***''' 6-13 {{HP}} if victim is a {{Character|Mush}}. A Natamy Rifle also might cause up to 3 injuries at one shot, even if human, which makes the Natamy an assassination weapon only (mush-testing with it is sanctionable)


{{Attention|Si votre moral tombe à zéro, vous mourrez au changement de cycle de dépression fatale.}}
{{Info|All '''combat''' damage is reduced by 1 {{HP}} each (stacking) by the following: {{Item|Plastenite Armor}}, {{Skill|Hard Boiled}}, though it is reportedly bugged at times when a mush player holds both the Armor and the skill. Mush who [[mutate]] will also have some additional damage protection.}}
</div>
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Revision as of 12:47, 20 October 2025

The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical Health diminishing with each passing day. Maintaining your PV Health Points and Template:Morale Morale is one of your many responsibilities in the fight against the Icon Mush, which eventually proves difficult as you are beset by Dangers from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.

To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your PV and Template:Morale gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.

Points de Vie

les PV Points de Vie mesurent votre santé physique. Une fois à 0, votre personnage meurt et quittera la partie. Un personnage ne peut avoir qu'un maximum de 14 PV.

Comment Gagner des Points de Vie

Source Gain Notes
Survivre un jour +1 PV Obtenu lors du passage d'un cycle 8 au cycle 1 du jour suivant.
Manger une Banane Banane. +1 PV
Manger certains Fruits alien Fruits alien. +1 PV
Soigné avec un Bandage Bandage. +2 PV
Soigné avec un Erreur: Objet non reconnu Erreur: objet non reconnu.. +3 PV +1 PV avec la icon Pommade Ultra-Cicatrisante. +2 PV si utilisé par un MédecinMédecin.
Manger Spore grâce à PhagocytosePhagocytose. +4 PV
Icon Muter. +4 PV

Comment Perdre des Points de Vie

Source Gain Notes
Dommages Aléatoires 2 PV Ces dommages ont une faible probabilité de se produire quand un joueur ramasse un objet (y compris l'iTrackie iTrackie), répare un équipement ou un objet, utiliser un équipement ou un objet, ou utiliser l'action de recherche gratuite de la compétence RecycleurRecycleur.

Ces damage has a (low) chance of occurring whenever a player picks up an item, repairs a broken piece of equipment or object, or uses a piece of equipment or object, same as using free Search action of Metalworker skill . Picking any item, including Template:Item, can cause the damage. There is an elevated and reliable chance for a non-Raluca player to be scratched for 2 PV each time they pick up Schrödinger.

Room Shaking 1-3 PV
Steel Plate 4-6 PV
Room on Fire 0-2 PV
Every cycle Template:Status 1 PV
Combat: Frapper 1-3 PV **
Combat: Hit by Couteau Couteau 1-5 PV
Combat: Hit by Blaster Blaster 2-3 PV
Combat: Hit by Sulfateuse Sulfateuse 2-3 PV
Combat: Hit by Natamy Natamy 2-4 PV ***
Combat: Hit by Lizaro Jungle Lizaro Jungle 3-5 PV
Combat: Hit by Lance-roquette Lance-roquette ?-8 PV
Combat: Throwing a Grenade Grenade 0-3 PV
Combat: Hit by Grenade Grenade 0-10 PV

* This damage has a (low) chance of occurring whenever a player picks up an item, repairs a broken piece of equipment or object, or uses a piece of equipment or object, same as using free Search action of Metalworker skill . Picking any item, including Template:Item, can cause the damage. There is an elevated and reliable chance for a non-Raluca player to be scratched for 2 PV each time they pick up Schrödinger.
** Increased by 2 PV for {Skill|Wrestler}} and 1 PV for RobusteRobuste. *** 6-13 PV if victim is a Icon Mush. A Natamy Rifle also might cause up to 3 injuries at one shot, even if human, which makes the Natamy an assassination weapon only (mush-testing with it is sanctionable)

All combat damage is reduced by 1 PV each (stacking) by the following: Template:Item, Dur-à-cuireDur-à-cuire, though it is reportedly bugged at times when a mush player holds both the Armor and the skill. Mush who mutate will also have some additional damage protection.